aoe2 mongols strategy

18. r/aoe2. Their main disadvantage is a big weakness to Camels (Mongols can easily tech into them). That would mean also researching Bloodlines and Husbandry, which are necessary for CA and Mangudai. The Mongols' civilization icon is based on the, The Mongols are the only East Asian civilization that can research, The Mongols are believed to acquire gunpowder during their conquests of China and used it in several forms such as Fire Lances and "naphtha-shooters" through their invasions of. The Huns also complement the Mongol army with their heavy cavalry and cheaper Cavalry Archers. Otherwise, their navy is fair. The bonus can also help with a Scout Cavalry rush, since it help detect defending troops faster, but it is almost useless in the later game. 6 sheep. Because of this, the huge realm inherited by his sons fell apart quickly after his death.[1]. The other key unit of the Mongol army, the Hussar, comes with great advantages, too, with greater Line of Sight which is extremely beneficial in the very early game for scouting, and higher hit points (and in the Definitive Edition, with Steppe Lancers affected by the HP boost). Try to fight with a Mongol army? Well delve into different army compositions for each of the civs that could give you a chance of victory. As for game play, Age of Empires is an action-packed, real-time strategy (RTS) game. They are the best at raiding the town centers of enemies and engage in hit-and-run battles with slower units. The Britons team bonus is also helpful as it aids in spamming Cavalry Archers faster. Clicking on the icon links to the corresponding page. Most of them are weak to Siege and some of them are not cost effective. Finally, we must pay attention to gunpowder. Coustillers and Konniks have potential to deal damage, but again, just 2 base pierce armor doesnt justify their cost against Mangudai. Being a civilization with good early and mid game and able to raid with the use of Scout Cavalry and Cavalry Archers they can defeat civilizations that fare otherwise in open maps like Arabia, especially if starting at Dark and Feudal Age. With their higher LOS for scout cavalry line, they can "lose" a little time pushing deer to the TC to get a massive food eco advantage. , Lyrics, Song Meanings, Videos, Full Albums & Bios Mongols Overview AoE2 - YouTube Tonight we might even see the return of Subotai! His name was Timur Leng (Timur, the Lame, or Tamerlane to Europeans and the Prince of Destruction to Asians). Again numbers and an insane micro will be needed to take a fight like this effectively. Xbows seem the shortest way, since they need most of the techs needed for Mangudai. That lets them advance fast to Feudal Age (below 20pop) and open with m@a or scouts. I hope our content helps you feel more confident in your games. Also as Onagers are a counter to archers their faster movement speed will be unpleasant for archer based civilizations such as Britons, Mayans, and Vietnamese. Being a prominent Cavalry Archer civilization, they are at an advantage against civilizations that may rely on slow-moving non-ranged units (like elephants and infantry), so players that like to pick civilizations like Aztecs, Bulgarians, Vikings, Japanese, Khmer, Persians, and Teutons should take this in consideration. His ambition was to rule all lands between the oceans (Pacific and Atlantic) and he nearly did so. Cav Archers bonus - There's no real way to use this effectively. Hello everyone, and welcome to my guide a community effort I'm undertaking, to move some of the best works of the original Age of Empires 2 (Steam Edition) to the Definitive Edition. Because today we are going to be looking at those exclusive and fascinating tricks along with real-time examples. Manage all your favorite fandoms in one place! Nananananana! You get Onager and Siege Onager if you can afford it if you're facing an Archer civ or Heavy Scorps if you're against a Cavalry civ. In 1368 the Yuan dynasty in China was overthrown in favor of the Ming.In the 1370s a Turkish-Mongol warrior claiming descent from Genghis Khan fought his way to leadership of the Mongol states of Central Asia and set out to restore the Mongol Empire. From StrategyWiki, the video game walkthrough and strategy guide wiki, Age of Empires II HD: The African Kingdoms, Age of Empires II: Definitive Edition - Lords of the West, Age of Empires II: Definitive Edition - Dawn of the Dukes, Age of Empires II: Definitive Edition - Dynasties of India, https://strategywiki.org/w/index.php?title=Age_of_Empires_II:_The_Age_of_Kings/Mongols&oldid=719473. There are several campaigns in Age of Empires II. 4v4 Black Forest | Mongols Action on the Flank! - YouTube Of all the maps available in Age of Empires 2, Arabia is the most popular. Well, I know its been a long post. Cataphracts are too expensive to tech into and are vulnerable to arrow fire. Topic Subject: Age of empires 3 Mod to make it similiar To AoE 2. nankura Skirmisher posted 12-13-12 09:03 AM EDT (US) hey guys i was wondering if theres any mods that bring back the old AoE 2 gameplay from medievil times and . At some point, theyll need to start mining stone. We can see now how they fare against them: As we can see, only Winged Hussars and maybe Tatar and Bulgarian Hussar and Malian Farimba Light Cav could be considered against Mongol Hussars 1v1. Rams and Scorpions will be shredded by Mongols. Strategy in general describes a plan to reach a certain goal which is for AoE2 building up a strong economy, train military and defeat your opponents. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Hand Cannoneers, Janissaries, Conquistadors and Hussite Wagons hit hard Mongol units. He destroyed Kiev in 1240 and advanced into Hungary. Put all together, these units form a very threatening and very mobile force. This leaves Arbalesters and Champions without Supplies as their only reliable foot unit options, and their Heavy Camel Rider without Plate Barding Armor as their only anti-cavalry option. The Mongols are the only civilization in the game whose Wonder lacks a real-life monumental counterpart. Once the Mongols reach Age 2, they'll get the Pasture which serves as a pseudo-replacement for farms.. 10 villager builds house and lures boar. Mayans, Incas, and Aztecs have Eagle Warriors that can effectively counter both Siege units and to some extent Cavalry Archers (Eagle Warriors deal bonus damage to, Vietnamese Rattan Archers, and Imperial Skirmishers can counter a Mongol Cavalry Archer army perfectly and to some extent their Scorpions. Steppe Lancers fare good against Hussars but die miserably to Mangudai fire with only 1 base pierce armor. I wont consider mirror matches. gold) However, mangudai are really good at killing high value units and infantry without putting themselves at risk, so the trick is to keep them from dying too much once you have a decent group of them running around fighting while you get your siege force up. It will be a good time to take map control with Castle on hills (which also help massing Mangudai). Mongols Overview AoE2 Spirit Of The Law 360K subscribers Subscribe 9K Share 627K views 7 years ago Brush up on your Khan references and join me in looking at this popular AoE2 civilization.. In 1402 he defeated a large Ottoman Turk army near modern Ankara. Ethiopian bonus is good, but Britons firing from 11 range is the best archer-line against Mongols. Thanks for commenting, being a Mongol fan! Thats why they need something in front of them (probably a gold unit, although again your own Hussars could work). The Mongols' major advantage are their strong Cavalry Archers and fast siege weapons. Mongolian script ( ), derived from the Old Uyghur alphabet, was used to write Classical Mongolian (the one spoken around the 13th century) and has been used until modern times, before being replaced in the Republic of Mongolia by an own version of the Cyrillic alphabet, which also adopts an orthography much closer to the current pronunciation (but Mongolians in China still use the traditional Mongolian alphabet and old orthography). Of course, units that are faster than Mangudai dont care too much about micro, but the rest of them are slower and can be hit-and-run forever. Huskarls are also great at soaking arrows, but Hussars are already prepared to deal with them, so Goths should include Halbs on their composition and flood them constantly. This team bonus makes a good synergy with the Portuguese team Bonus, since the Portuguese provide Cartography from the beginning of the game for the entire team, allowing the team to explore the map faster. The map is Ravines where hunting is aplenty for the ravenous. AOE2:DE 20+2 Castle Drop | Mongols unbeatable strategy on Arena Hulagu, a grandson of Genghis, exterminated the Muslim Assassins and then took the Muslim capital of Baghdad in 1258. Just be careful with early raids and build enough Castles to support unit production. The city was burned to the ground and the inhabitants murdered.Following Genghis Khans death in 1227, his son Ogedei completed the conquest of northern China and advanced into Europe. . By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The companion to Mangudai will always be Hussars. They are food/gold demanding, but Turk Hussars are easy to tech into and resist Mangudai fire well. That's the main idea. In contrast, Civilization is a slow-paced , turn-based strategy (TBS) game. Its likely that the Onager will only have the chance to shoot once, before Mongols melt it. This makes the Mongol army very mobile. Though I guess I usually accompany that with a Mangudai tsunami.. Their bonuses are really good, but I just can't seem to use them effectively. The Mongols are an East Asian civilization in Age of Empires II based on confederation of nomadic tribes in central Asia who would eventually form the Mongol Empire under the leadership of Genghis Khan. This is one of many arena strategy. Here, Mongol Hussars become a problem, because they kill easily Skirms, while tanking fire and not allowing you to aim for Mangudai. Learn siegecraft from Chinese engineers and demolish even the sturdiest cities while you build the greatest empire that the world has ever seen! This makes them probably the best units for hit and run tactics. With patch 4.8, Elite Mangudai now have a frame delay of 5. They have many bonuses that allow them to move fast and hit very hard when used effectively. See the Table below: As we can see, now the Paladin upgrade becomes very important (except for PBA lacking Celts) due to the 3 base pierce armor of Paladins (Cavaliers have just 2 pierce armor and -40HP). Without further do here is the build order: First 3 villagers build houses and then harvest sheep. The Mongols lived a nomadic lifestyle, often at the outskirts of other developing civilizations. Bottom. < Mongols (Age of Empires II) Edit Civilization Technology tree Strategy Contents 1 Overview 1.1 Civilization bonuses 1.2 Unique units 1.3 Unique technologies 2 Tech tree key 3 Military 3.1 Barracks 3.2 Archery Range 3.3 Stable 3.4 Siege Workshop 3.5 Castle 3.6 Dock 3.7 Monastery 4 Defensive structures 5 Research 5.1 Blacksmith 5.2 University r/aoe2 - OH MY GOD THE MONGOLS STRATEGY DISCUSSION IS COMING RUN FOR Wagons are also outranged by Mangudai, so theyre less effective. But the Gold medal here goes to Genoese Crossbowmen, who have a huge bonus attack against both Mongol units, while tanking hits a bit better than Arbalesters, Longbowmen or Chukonus. One of the most common tactics used by Mongol players in early game is the Scout Cavalry Feudal rush. As a result, I set out on a goal to make learning Age of Empires 2 easier, the inspiration for AOE2Guide - a compendium to encourage players to improve their skills and become more confident at the game. Mongols (Age of Empires II)/Strategy 01 Mar 2023 18:49:20 In the Capture the Relic Game mode, as their Light Cavalry have more LOS, they can prevent enemy Monks from getting the Relic. Mangudai are difficult to hit due to their speed, so can quickly eliminate dangerous siege weapons that can pose a threat to buildings or fragile units. Looking at it, we know that a group of 20+ Mangudai will certainly 1 shot kill our Hussar, but the latter are cost effective against them. Their issue is that theyre a bit slower than the knight line and thus more difficult to chase Mangudai. To execute this tactic, the player must upgrade their Scout Cavalry to Light Cavalry as soon as possible, create some Archery Ranges for their Cavalry Archers, and research all the required blacksmith and university technologies for improving those units. Last mention goes for Samurai, because they get +12 bonus attack against Mangudai, but they will never get to chase them. The Tatars are a Central Asian civilization introduced in Age of Empires II: Definitive Edition. The extra line of sight of their Scout Cavalry also allows for the Mongols and their allies to find their herdables, and explore, faster. I don't know 5 or 6 fully upgraded Mongol rams loaded with fully upgraded champions smashing through a wall and then just destroying everything in their path in seconds is pretty incredible. Look no further and find out all about the standard Age of Empires 2 strategies popularised over the decades. Mangudai - Just pump them out as soon as you have a Castle and research the Elite upgrade as soon as you can when you're in Imperial. I wont delay much with infantry units, because they are mostly shredded by this composition. The Berbers' Genitour is a great asset for the Mongol army, because it can keep up with the fast Mongol units (unlike the slower Skirmisher) and it fires 25% faster. Mangudai are amazing but this bonus doesn't really affect the game. 01:43:00 - Le premier dbat : Polmique Orelsan : Le terme "mongol" est-il insultant ? 2- Boar save. With 12 attack, a bonus against Cavalry Archers, and discounted FU Hussars, Berbers become the anti-Mongol in late game. In this category also fall Genitours, who can also chase Mangudai and have a big attack bonus against them. Leitis are far weaker to Mangudai (1 pierce armor). When the mangudai is uppgraded to elite status they have 0 missile delay. They are also much cheaper than Paladins to upgrade, and can chase Mangudai. Mangudai (non-Elite) frame delay reduced to 5. In the Feudal Age, you can get 400-500 Food from Deer very, very rapidly. In the Notes column I added the strat to follow: And all of this started when someone asked if Turk or Tatar HCA were better against Mongols! Light Cav bonus - This bonus means that Hussars take one more hit to die from melee units than other Hussars. Outside these areas of expertise, the Mongols fare rather poorly. This is the first example of how well Mangudai and Hussars complement each other. . . You need to create an army based on what the enemy is going to do and you can only afford to fully upgrade one or two of the Mongols' best units. Mongols (Age of Empires II)/Tree While these stats make them more vulnerable to ranged units than FU generic Hussars, they are much tankier against melee units, and are used as a meatshield for Mangudai and siege, while these are firing from behind. Age of Empires Series Wiki is a FANDOM Games Community. Age of Empires Series Wiki is a FANDOM Games Community. To compensate for the nerf, the Mongols were given the Steppe Lancer and Elite Steppe Lancer to add more diversity to their late-game cavalry (which is also trivial to historical accuracy, as the Steppe Lancer is supposed to reflect their nomadic lifestyle). Mixing the upgraded Light Cavalry with the Cavalry Archers is an effective strategy. THE MONGOLS BONUSES AND UNIQUES Cavalry Archers fire +20% faster Light Cavalry +30% HPs Hunters work +50% faster Team Bonus: Scout Cavalry +2 LoS UNIQUE UNIT: Mangudai: super buff anti-Siege Cavalry Archer UNIQUE TECH: Drills: Siege Weapons move +50% faster WONDER: Pleasure Tent? With patch 4.8, Elite Mangudai now have a frame delay of 5. Lyrics, Song Meanings, Videos, Full Albums & Bios: A Total War, Chain of Wish, -EXE1 STYLE-, , Theme of ROCKMAN EXE5, -EXE2 STYLE-, VS., -EXE3 STYLE-, -EXE4.5 Is there any good way for us to fight them? Their focus on cavalry archers is highlighted with their unique unit, the Mangudai, a fast firing cavalry archer that has low attack delay and bonus damage against siege weapons. I consider that all civs mentioned in the table could fare fine against Mangudai if they engage them alone, except Teutons, of course. Most of the citys 100,000 inhabitants were murdered. Since Mangudai only get 7 range and will mostly be tightly packed, a good Onager shot can hurt the mass, for other units to finish the job. Mongols match Goth army with their own FU champs and Scorps. Mongols have a win-win synergy with the Tatars, since they allow Mongol Cavalry Archers (including Mangudai) to have extra line of sight, and both civilizations have great capabilities for raiding. Mongols can follow with archers (dont have any bonus towards them, but it may be interesting for small walled enemies, and to start researching techs that will later be useful for Mangudai), or skip Feudal wars and go to Castle Age. Use Modu Chanyu () as one's theoretical forefather, not Sun Tzu. Looking at numbers and seeing how easy they are to mass, Camels pose a threat to the Mongol army composition. The Fast Castle into Boom, one of the best beginner build orders for closed maps. Turks artillery for a longer range and Houfnice upgrade for Bohemians could help with the survival of BBCs. If Paladins or Cavaliers catch the Mangudai, both units will quickly kill them, but the cost effectiveness here will be much worse. Their economy is not great after the Feudal Age. Speaking of those two units you generally want to use Hussars as a meatshield for them. AoEII: The Complete Guide to Civilisations - Steam Community Since the Mongol team bonus improves Light Cavalry Line of Sight, they can make a good synergy with the Poles, who give Light Cavalry +1 attack vs archers. The five campaigns revolve around a powerful leader in history: Check the table of contents to begin reading the walkthrough and strategies for each mission. Mangudai are a bit more expensive than normal Cavalry Archers, but also perform a lot better than Cavalry Archers as they have more hit points, attack, firing rate (after Thumb Ring is researched), and an attack bonus against siege units. Lets take a look on them. As a primarily Teuton player, I can't help but feel like Mongols were designed specifically to fuck us over. Additionally, the Mangudai's attack bonus is reverted to its pre-The Forgotten version, restoring their usefulness against siege units. This is an issue that has occurred to all of us (except maybe a few newbies): You let Mongol enemy get to Imperial Age, upgrade and mass Mangudai, Hussars and Siege, and youve no idea on how to deal with that. Other prominent civilizations with good skirmishers that can also do this are the Aztecs (with the, Tatar Light Cavalry and Cavalry Archers can also stand against the Mongolian Cavalry Archers and Mangudai, thanks to their unique technology. Check out my other channels:2nd Channel: https://www.youtube.com/channel/UCjUwIOOs3FwLeK0zqo_m4FQLive Stream https://www.facebook.com/gaming/theviperTheVip. Light Cavalry have 30% more HP Please do not think I hate Mongols. 15 Skirms cant fight 15 Mangudai. But if you feel inspired, you may turn the tide and scrap a difficult win. Were The Mongols Barbaric? - 451 Words | Internet Public Library Just another day as a Mongols Player : r/aoe2 For more information, please see our Mangudai (non-Elite) frame delay reduced to 5. We also find stronger Arbalesters in the form of Unique units. Siege becomes a far worse option, since Mangudais attack bonus vs siege renders Rams, Onagers, Heavy Scorpions, Trebuchets, BBCs and some Unique Units very weak against them. Finally, Janissaries seem a sensible option, being tankier than HCs and outranging Mangudai. As the Mongol siege line rely on movement speed but not on range, increased attack or more resistance, other prominent siege civilizations such as Celts, Koreans, Ethiopians, and Teutons can counter their siege workshop units if they make use of Onagers, Rams and Bombard Cannons (the last for those who have them). You will power through the Dark Age because you are chowing down on the Wild Boars much faster than everybody else.

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