Have all your eternities in the past 10 eternities be at least Infinite times higher than the previous one. The method enabled scientists in . Unlock optimal automatic Glyph level factor adjustment. However, they cap at 1.80e308. When you can, fill in 21, 31, 41, 33, and 162, in any order. This increases improves the IP formula from to . Antimatter Dimensions Ultimate Sigma's Modifications (with help from Aarex) This mod set contains all of the previous Aarex modifications, as well as new ones I created. You should have done this already, but this is the last point in the game where you can minimize challenge times before you eternity. Crunch with 10 minutes in this Infinity. Go for 100M IP 1e1100 Antimatter to unlock the new dimension. First eternity now takes you to the time dimensions tab. Second dimensions produce First Dimensions, Third Dimensions produce Second Dimensions, etc. and our Then, buy 2nd dimensions until their multiplier (shown on the left next to where it says "first dimension") is higher than the multiplier for the first dimension, then buy 3rd dimensions until their multiplier is higher than the 2nd, and so on. Have 12 Normal Challenges completed (mobile) after Big Crunching. Later updates removed the reward text: "Reward: Gain a small bonus to time dimensions based on amount eternitied. This is the first Infinity Dimension (ID1 for short). (Mobile) Have 1e90 IP, and 0 infinities. Set crunch autobuyer to 4.9 seconds. Unlock two new Infinity Upgrades - 2 IP multiplier and an offline IP generation. * MemeticMutation: 5 hours until the update [[note]]When someone asks when the next update's going to come out, "5 hours" is the standard response. When you are stuck buy max of dimensions 8, 7, 6, 5, then 1. Leave all your autobuyers except for the dimboost one on. Set the big crunch autobuyer to 1e50x last crunch, and wait. The displayed name is a Finnish translation, Hevipelle's native language. 1e90 IP, 0 1st ADs, 0 infinities, 4 Dimension Boosts, 1 Antimatter Galaxies, and 0 Replicanti Galaxies. You will eventually get enough IP/EP to get 1e8,296,262 ticks per second, but it will take some time to get it. This is what I have to do to get rid of you: Progress related achievement, respec time studies and go into dilation. The basic goal is to reach Infinity and receive an Infinity point, which can be spent on various upgrades to increase your overall production. Used to be on the right of study 11, but room had to be made for study 12 in the Nameless Ones' reality. Also, by the time you have 6 Dimension Boosts, it will be so fast, that you will want to hold M down, which basically buys a lot of Dimensions quickly. ** Eternity Challenge 11 is less of a challenge and more of a total slog. Once you have 1e200 IP and 1e45000 Antimatter, unlock ID6. You may want to change your autobuyers for these (Reduce max galaxies to 0, or 1 if you need it, and turn on automatic dimension boosts but with max boosts at 4 and galaxies required to a high number, so that the 8th dimension can be unlocked while in challenges). This challenge can be completed at higher EP if you cannot currently beat EC12 (1e1300 EP is enough for 12x5). Your goal is to produce as much antimatter as possible by purchasing dimensions. But, apart from that, it's perfect, and complete. During this section, I recommend you set your dimension boost autobuyer to 0 (4 on mobile) max 8ths used on reset, However many galaxies you can get without boosting on the second field, then 1 bulk buy. The aim of the game is to reach infinity as soon as possible, as this allows you to. You could beat an EC more than 5 times, but there will be no reward and no change to the difficulty. You also should have all achievements up to row 12 and some in row 13, and 5 completions of ECs 1-12. To do this, do all ICs at higher amounts of IP to big crunch in these challenges in a very small interval. Achievements you should have gotten by this point: This section may take a while (potentially over 1 week), so you should be active often to get more progress. Internally called "Supersanic" on the web version. This also has to do with enough progression and EP. Enter 69 in any of the autobuyer textboxes. Antimatter Dimensions first released in 2016, then was updated for a few years as a web-based game. Antimatter Dimensions. Your antimatter doesn't reset on Dimension Boosts or Antimatter Galaxies. Try to keep infinity points (IP) on hand for the multiplier to first dimensions based on unspent IP. Have completed 50 ECs completed after Eternitying. - Dimension/Tickspeed: Upgrade bulk buy if it's cheap. Your achievement bonus affects Infinity Dimensions. Antimatter Dimensions Google Play Achievements Leaderboard Forum 21,646 Achievements Earned 670 Players Tracked 104 Total Achievements 3,142 Obtainable EXP 67,500 Points (XP) 31 100% Club Zero Deaths Get to Infinity without Dimension Boosts or Antimatter Galaxies while in a Normal Challenge. The downsides include disabling the Replicanti Galaxy autobuyer in the active path and Replicanti speed 10x slower in the idle path. (By the way I was able to beat eternity challenge 5x1 with 145 TTs fairly easily). Don't act like you don't know what you did. When time in this Infinity is < 5 sec, ADs are multiplied by. To do this, keep crunching until the message pops up that says you failed. This website is using a security service to protect itself from online attacks. Note that you are supposed to grind during the challenge, not outside of the challenge. Have complete > 0 Infinity Challenges after Crunching. Once you switch back to normal runs, which you should, focus on finishing getting the first 3 columns of infinity upgrades. Synergism can go above 100% and Momentum increases 10x faster. Used to be 1,000,000 galaxies before the reality update. Have 50 Antimatter Galaxies after buying an Antimatter Galaxy. Don't forget to go for another dilated run each time you buy a x3 tachyon multiplier, as well as focusing on normal runs every now and then for more EP, which will help you a lot when you go back to dilated runs. Removed because it doesn't work on Kongregate. Your main focus here is to grind more EP, as of right now. Complete 50 unique Eternity Challenge tiers. Sum of Normal Challenge times 3 minutes after Crunching. With enough IP multiplier, you can get this achievement. Getting this achievement will give multiplier to IP based on infinities, which will be important in some cases. Each Achievement has conditions that must be met before they are earned. Have antimatter/sec exceed your current antimatter for 30 consecutive seconds. This is because the replicanti multiplier on infinity dimensions resets after a galaxy, so infinity power production will halt for a while, and you will have to wait for it to build back up. - Yet another infinity reference: Set your sacrifice autobuyer to 1.80e308. You can do a really long run overnight if you want. By this point, your fastest infinity should be about 5 seconds. At 1e56 IP, do IC3. Click to reveal Go to Dimensions > Time Dimensions. Set the game to landscape mode in options and have the app open for 10 minutes total. Keep doing single RG (replicanti galaxy) runs until you reach e240 IP, as getting all your RGs takes a very, very long time, and you should be able to reach e240 IP with 1 RG per run. Previous attempts to complete EC7x5 only could reach around 1e3920 IP. Also, you can complete EC6x5 before/after this point. This is important because you will be able to get the "is this safe" achievement, just make sure to crunch or get an RG to reset your replicanti, then wait for 1.8e308. All Antimatter Dimensions are raised to ^1.081, Increase the multiplier per repeatable Dilated Time multiplier upgrade by 1.35. By this point, your fastest infinity should be about 1 minute. Getting the 2nd galaxy is about as slow as the first, but after the 2nd galaxy, the tickspeed upgrades become so powerful that getting to Infinite Antimatter (called infinite because the computer calls it that, it's equal to 1.80e308, 2^2^10, 2^1024, 100% of the bar at the bottom, etc) can be done in less than an hour after a few dimension boosts. In addition to having Challenge 9's restriction, when buying dimensions 1-4, everything with costs smaller or equal increases, and when buying dimensions 5-8, everything with costs bigger or equal increases. x4 Infinity Point gain, and increase the multiplier for buying 10 Antimatter Dimensions by +0.1. Sum of Normal Challenge records 5 seconds. You will now want to do more 1-10 minute infinity runs to push IP. After reaching 1e50 IP try to do runs where you get as many galaxies as you can in 1-10 minutes. Keep crunching every 5 or so orders of magnitude of IP and remember to keep buying everything you can with your IP. The game will force you to big crunch which resets your progress. This gives a reward of TDs being multiplied by the number of Time Studies you have. 3,145 Obtainable EXP. Overwritten by TS111. Then, at 1e280 IP and 1e60000 Antimatter, unlock ID8. This is basically an alternative AD guide made by YT kerfuffles. apk-new.com . Do a single long run while AFK, not multiple. Previous challenges that you have completed done before will have to be completed again, until they are automatically completed in later eternities. Your IP will go up a lot due to these upgrades. It takes about 20 or more hours to get this achievement, assuming that you are not buying any RGs and are at maximum replicate chance and interval, and have Time Study 62, 192 and 213. Antimatter Dimensions is one of the most polished Incremental Games out there. This is also your EC12 build by the way. When saving up for a study, the extra TTs you have are refered to as spare ones. 1e8,296,262: The tickspeed required for the achievement Faster than a potato^286078. (Reality update has removed fix infinity, you now just set auto crunch to 0 and wait till it ticks to 2 million). First dimensions directly produce antimatter, while higher dimensions produce the dimension before them. Faster than a potato^286078: Progress related achievement. Once you dilate time for the first time, you will get a new achievement in the row 13 of achievements ("I told you already, time is relative"). These cost infinity points and most of them help a lot during this section to get your infinity times down. You will be ready for challenges. Note that it is. At 1e250 IP and 1e54000 Antimatter, unlock ID7. Click on the "Buy more" button (web: donate link). The second one (Galaxies required to always dimboost) means when you get that many galaxies, you ignore the first number and buy all the Dimension Boosts you can. Previously in the spot of 38. Alternate grinding EP/min and doing long runs for more TTs. Starting with the first dimension, you must progress to other dimensions using antimatter. Get the sum of Infinity Challenge times under 6.66 seconds. - DimBoost: Turn it off unless you are pushing Antimatter. At 1e170 IP you will be able to start getting replicated galaxies, but before you do this, get the rest of the row 8 achievements. Additionally, you should have completed the first six eternity challenges 5 times, and you should also have at least 2-4 completions of EC7 and 2 completions of EC8. O snap. is commonly posted on anything with 69 in it, regardless of context. Other than that, use this strategy for IC5, which is an edited version of an old strategy updated for reality, but note that the challenge is MUCH easier now than it used to be: After this, the reward for IC5 is very powerful so you will jump to 1e100 IP fast. When you get this achievement, you can get more banked infinities from it. The first 3 upgrades in the column are just a production boost, then finally, you have one that lets you generate IP. When you don't have much RAM, games tend to lag more. With some waiting, you can get 500 300 IP for the last one. ** In terms of early-game achievements, "Zero Deaths" is one of the most difficult and time-consuming to obtain [[spoiler:before you get Infinity Dimensions]]. ** Likewise, [[spoiler:Infinity Challenge 5 when initially unlocked requires good micromanagement. You could also do this with macro/autoclicker strategies. - Game Design Is My Passion: Start IC5 with at least e165 IP, set your autobuyer priorities to 8/7/6/5/4/3/2/1/1 with Dimensions 1-7 on buy singles instead of max. First of all, set all the Dimension/Tickspeed (if you decided to do challenge 9) autobuyers to Buy 10/Buy Max. In the web version, the description for the reward is "Reduces starting tick interval by 2%. Hold any one of the Perk nodes and move them around for 60 seconds without releasing it. The first dilated run should take ~15 minutes. Get the 8th Antimatter Dimension multiplier to be highest, 7th Antimatter Dimension multiplier second highest, etc. The picture for it on the web version shows a donkey ([[VisualPun aka an ass]]), and the picture on the mobile version just has the text "I can't draw this like really what do you expect come on". - Dimension and Tickspeed cost multipliers will rise faster as you buy more instead of the cost multiplying by a static amount like it does pre-infinity. In the Reality Update, you can import "Galactic", "Work", "Bliss", "Blind", "Stellar" or "Blob". Antimatter Dimensions Wiki is a FANDOM Games Community. Once you reach 1e1300 EP, TD prices and EP multiplier prices skyrocket to over 1e1400 EP, and you cannot really get to that amount of EP yet. Like regular Challenge 9, this requires very careful planning. You will have ~e13 DT and ~e2300 EP. Internally called "YOU CAN GET 50 GALAXIES!??" In the web version prior to the Reality Update, all the challenges were stored in a single variable. "Painful" notations are notations which also format numbers under 1,000. Internally called "Minute of infinity" on web. Cost: 2 IP. You now have 11 total time theorems, so get Time Study 42. Get 1.8e308 multiplier in a single Sacrifice. The study is an invisible study to the left of study 11. 67,500 Points (XP) 31 100% Club. Researchers have cooled antimatter to near absolute zero for the first time by capturing it in a magnetic trap and blasting it with concentrated laser light. - Gain Infinite replicanti in 30 minutes, or less. Get to Infinity without Dimension Boosts or Antimatter Galaxies while in a Normal Challenge. It is not possible to reach infinity in a reasonable amount of time without them. Note that 11 has a fail state, but matter rises so slow that you shouldn't worry. Time Dimensions generate time shards, which are translated into tickspeed upgrades. Once you get the last infinity upgrade, your fastest infinity time should massively decrease. Zero Deaths. The Eternity milestones tab shows milestones that unlock more automation and quality of life stuff just by doing more eternities, up to 100 eternities. At the moment, there are 4 Dimensions, but the growth is more than n^4 while you are active as you are also buying more. Max Dimension and Tickspeed autobuyer intervals. You will see that it will help progression a TON. Reality with one of each basic glyph type. Reference to Cookie Clicker's Cookie dunker achievement. Seems like every time I ask a question on here it has a simple answer lmao. Have 2 Antimatter Galaxies after buying an Antimatter Galaxy. This will get you the achievement "You're a mistake", which doesn't really do anything, but just for completing row 11. - Makes galaxies 50% stronger: This upgrade is very good and speeds up the game significantly. EC11 and EC12, however, cost only 1 time theorem, unlike the other challenges you've faced before. This is most easily done in Infinity Challenge 6. Antimatter Dimensions 1-4 are 25% stronger. At 1e140 IP, you want to start waiting for replicanti to build up, and unlock ID5. To try and progress with this achievement without putting your autobuyer on "buying singles", you can simultaneously press shift+T as it will still buy singular tickspeed upgrades. While doing ECs, you'll sometimes want to do a long run for more TT. Currently: 1.0x. Revisit challenges again.
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